Scooter Rider Modelling

rider_model_front.png

Modelling the scooter rider is becoming epic in itself and requires its own page...

Current Workflow looks like the following:

  • Daz3D used to manipulate rider model
  • Daz3D has no concept of size (yes insane) so I have to export the model to Rhino3D* and measure off that
  • I then have to measure myself and build a reference framework with my dimensions in Rhino3D
  • I then take the reference framework and scale the Daz3D model in proportion to that reference
  • I then import the scooter model into Daz3D as reference for sitting positions
  • I then manipulate the properly scaled rider to sit in different positions and then export the result

* Rhino3D views of the model show fingers missing but this appears to be a bug in Rhino3D as ParaView shows that model as complete.

Here is the result...

posed_rider.png

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Paul McIntosh,
Mar 24, 2015, 11:59 PM
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Paul McIntosh,
Mar 24, 2015, 11:59 PM
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Paul McIntosh,
Mar 24, 2015, 11:59 PM
ą
Paul McIntosh,
Mar 24, 2015, 11:59 PM
ą
Paul McIntosh,
Mar 24, 2015, 11:59 PM
ą
Paul McIntosh,
Mar 24, 2015, 11:59 PM
Ċ
Paul McIntosh,
Mar 24, 2015, 11:59 PM
ą
Paul McIntosh,
Mar 24, 2015, 11:59 PM
ą
Paul McIntosh,
Mar 24, 2015, 11:59 PM
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